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General Feedback & Suggestions (118)
3Ds Max (2)
Blender (18)
C4D (7)
Houdini (4)
Maya (2)
Obj + Fbx (4)
Unity (8)
Unreal (33)
Software Support (9)
[Kit Feedback] C4D + Redshift Materials are node-based, not Redshift materials
All materials in the c4d + Redshift file are node based materials, not redshift materials. It looks like cinema4d native node editor materials (PBR).
8
·
in progress
20
[Kit Feedback] Lacking Interiors
I don't think you can really call the kits (which are exceptional btw, not detracting from that at all) game ready, until they have proper interiors. Changing the meshes to double sided only has limited use, especially in kits like Elysium.
11
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in progress
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