Hello, Great to see Houdini supported by Cargo. At this time when you import an asset this is created under a geo node with the name of the kit, so if you import different assets from the same kit they will live under the same geo node, and this can become a mess very quickly. Is possibile to add an option to import with the name of the specific asset instead of the kit? Would be also great having an attribute name for each parts of an asset because at the moment is very time consuming manually assign this basic attribute. Please note that shaders don't work with karma XPU and there are also some issue with glass shader karma CPU.. Thank you very much Mike