Unreal Engine Crashed with the newest cargo 1.1.2
complete
Y
Yichen
Redo: Click import in Cargo and wait for a while
- This happened to me after I was forced to upgrade to Cargo 1.1.2 today.
- Already replaced the UE/Plugins/ with the newest one located in Cargo/resources/plugins.
- Ive created another empty project and completed the Setup steps. Retried few times, but crash is the only thing I can get.
- No proxy. Default TPS project
Please resolve this issue ASAP, since my subscription will expire in few days
* Updated msg in comment
Log
------------------------
LoginId:03ef3ea64d669f23e007ec818c9bb0be
EpicAccountId:41473d149bbd44079469f37fc6b20b3f
Unhandled Exception: 0xe06d7363
KERNELBASE
VCRUNTIME140
msvcp140
UnrealEditor_Cargo!std::vector<unsigned char,std::allocator<unsigned char> >::_Xlength() [C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.37.32822\INCLUDE\vector:2138]
UnrealEditor_Cargo!std::vector<unsigned char,std::allocator<unsigned char> >::_Resize_reallocate<std::_Value_init_tag>() [C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.37.32822\INCLUDE\vector:1513]
UnrealEditor_Cargo!
Kb3d::Client::ClientListener::receive_buffer'::
2'::<lambda_1>::operator()() [C:\actions-runner\_work\Enterprise\KitbashCargoUnreal5.3\HostProject\Plugins\Cargo\Source\Cargo\Private\kb3d-cargo-bridge-client.h:145]UnrealEditor_Cargo!Kb3d::Client::ClientListener::receive_buffer() [C:\actions-runner\_work\Enterprise\KitbashCargoUnreal5.3\HostProject\Plugins\Cargo\Source\Cargo\Private\kb3d-cargo-bridge-client.h:147]
UnrealEditor_Cargo!Kb3d::Client::ClientListener::StartReceivingLoc() [C:\actions-runner\_work\Enterprise\KitbashCargoUnreal5.3\HostProject\Plugins\Cargo\Source\Cargo\Private\kb3d-cargo-bridge-client.h:93]
UnrealEditor_Cargo!Kb3d::Client::UnrealListener::StartReceivingUnreal() [C:\actions-runner\_work\Enterprise\KitbashCargoUnreal5.3\HostProject\Plugins\Cargo\Source\Cargo\Private\kb3d-cargo-bridge-unreal.h:27]
UnrealEditor_Cargo!FCargoListener::Run() [C:\actions-runner\_work\Enterprise\KitbashCargoUnreal5.3\HostProject\Plugins\Cargo\Source\Cargo\Private\CargoListener.cpp:42]
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
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Phil Kuzmicz
Hi Yichen!
I had a similar problem with downloading and importing in Maya and was able to resolve it by disabling my firewall. If you want to keep your firewall up you can also specifically allow access to KB3DCore.exe and CargoDownloadApp.exe found in the Cargo install location.
Hope this helps.
Y
Yichen
Phil Kuzmicz: Thx for letting me know. However, it is too late to try this solution. I had canceled my sub since Cargo was not functioning. Just let you know, without modifying anything (Cargo is also not in my firewall list), importing free assets is working today. This is definitely different from 10 days ago when I couldn't download(err 107) or import anything (downloaded/not downloaded) with same package, and my accountinfo in Cargo was labeled as Basic instead of Pro. I'm waiting a final result for https://kitbash3d.canny.io/cargo-feedback/p/i-cant-seem-to-access-cargo-pro
Y
Yichen
Updated: I cannot download any new asset - ERROR 107: Unknown Download Error. The billing webpage shows im Pro, but Cargo billing indicates I'm on Cargo Basic. Bro, I need to get it work!
Steven Chen
under review