Hello, I have an issue with the models from hightech streets in Unreal engine 5. when I imported the kit, the models in actors folder are blueprints which have static mesh in empty static mesh component and I can't remove that empty static mesh. Because of this, UE5 shows errors when compiling " (mesh reference).. static mesh actor has null static mesh proprety". How can't I fix this issue ? So, the issue is that I cannot build landscape or the game because I use many assets coming from your kits and I didn't pay attention that the blueprints were created in a wrong way apparently. Here is a screenshot of the errors
Created by Steven Ibale