I have tried to import the FBX files for a few of the kits I have that are not linked with Unreal from you guys. When I do this, the meshes are not building the actual buildings. So if I bring the roman kit into unreal, leave everything on default import settings, it brings the coliseum in in separated pieces, not an actor like if That kit had an Unreal engine file with it. Can you point me to a good tut on how to do this so it brings the assets in grouped already?
Created by Steven Ibale
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