Textures are missing
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ken turner
hi zancois,
Can you tell me are you downloading a kit directly or using the cargo app to import the models?
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Zancois Rice
ken turner: Ive tried all ways downloads and cargo only FBX works importing the models and textures. This is why i am stressing thr use of USD files
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ken turner
Zancois Rice: can you download the kit as a max file directly without using cargo? If cargo is failing I can show you how to link the textures automatically in max.
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ken turner
Zancois Rice: what version of cargo are you using
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ken turner
Zancois Rice: what renderer do you want to use in max
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ken turner
When you download the kit from the website are you choosing jpgs or pngs for textures?
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ken turner
Zancois Rice: lastly what version of max are you using ?
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ken turner
Sorry for all the questions but there are different ways in which things could potentially fail. Direct download vs cargo have different solutions
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Zancois Rice
ken turner: Yes I have downloaded multiple formats See attachments.
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Zancois Rice
ken turner: I reinstalled it yesterday so whatever the latest is.
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Zancois Rice
ken turner: Vray, for previewing and USD export, but primarily Omniverse Machinima.
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Zancois Rice
ken turner: PNGs
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Zancois Rice
ken turner: 2023 for Cargo, 2024 for all else.
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Zancois Rice
ken turner: Sure, and I've found that only FBX import works.
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Shelby Goldstein
Zancois Rice I saw your other post about resolving your issue with textures. Just following up to see if this is resolved or if you're still running into trouble linking textures.
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Zancois Rice
Shelby Goldstein: no the issues isn't resolved. I tested cargo in multiple programs including, Maya, Max, and blender. Only blender was able to load the textures. The models are without textures in Max and Maya regardless of the render engine. Even after toogling display maps.