Pointless for video games
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Joe
What exactly are these kits for? Are they just for background assets in films etc?
Because correct me if I'm wrong, but I feel like a lot of these assets/kits are not really useable in interactive video game worlds. Every building I have tried, there's no way to remove the door or get to the interior of the building. So, yes, they're great for in the background of cinematics and films etc, but for games, they are entirely useless for me!
Is there a way around this? The kits are very expensive to not come with interiors, or even the option of opening it up to add your own interior.
A
Antonio Randolph
II feeI feel the exact same way and anand I also feel that if you’re a small creator, you have to spend a lot of money just to create oneoone decent looking thing, because the PAC may have buildings, but there are no streets and andand then they try to push you to get their subscription which is like $75 a month aanand unless you already have a customer base for the assets that you’re building that’s just quite ridiculous or you have a budget where that’s feasible but if you’re a small creator that’s highly unlikely andaand none of these kids have sides,
I I do thinI do think that they should package kits together as a full package and not have everything so separated so someone can actually build something decent without having to buy six or seven packs k
Simone Rossaini
I totally agree with you, I also pointed it out privately on Instagram and was told that they were making props. true but not enough to complete the interior which in my opinion must also be complete. furthermore, if we add that collisions are not implemented this makes everything more complicated.
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Garry Cleaver
You would need to separate the door mesh to be able to animate it open/close, then build your own interiors.