[Kit Feedback] Add Iclone Support
Maxx Burman
Merged in a post:
Plug in for Reallusion' Iclone'
M
Mike Dale
Using Iclone for Animation and kitbash3D assets would be great for movie envronment. A direct link would be very convenient as alternative would be to download as fbx/obj or bring in through Blender or Unreal. I dont really want to burden my PC with these extra softwares - thanks
G
Garry Cleaver
I use this as well, I find the easiest way is to have the .fbx and all the textures in a single folder when you import. It’s seems able to then import the majority automatically. If you have textures in different or sub folder, it won’t do it. Thanks.
S
Sabine Mostert
Garry Cleaver: thank you for the tip
M
Mike Dale
Garry Cleaver: Thanks but you may have seen my other post in which I mentioned'unable to find an fbx/obj 'option to download' from website". [ I am talking first time user and my cargo install being incomplete as it requires to link to one of the supported softwares. ] Any suggestions where this fbx link can be located ?
G
Garry Cleaver
Mike Dale: I think the easiest way is to import to Blender which is free and then export from there as an fbx or obj. I haven’t installed cargo yet, but Blender is one of the options to connect to. As for the export process there is also an add on for Blender to export to iclone as part of the pipeline. If you look on the Reallusion site in support then training there are a number of videos explaining how to do it.
M
Mike Dale
Garry Cleaver: Many thanks for your advice.