improved

fixed

new

Cargo v1.1.8

We’re excited to share that this update marks a significant milestone for Cargo! Over the first half of this year, we've dedicated our efforts to enhancing the stability of our application and its integrations with Digital Content Creation (DCC) tools. Thanks to these improvements, our entire engineering team can now focus on delivering macOS support in the coming months, along with adding more features to Cargo itself.
New Features
  • Building on our last update, we’ve completed a major refactor of our integrations with Unreal, Unity, Houdini, 3dsMax, Cinema4D, and Maya. These supported DCCs are now running on our new infrastructure. All the changes were made behind the scenes, ensuring your workflow remains uninterrupted. The main benefit you’ll notice is a smoother and faster experience, contributing to overall stability.
  • Login page has been redesigned for a more polished experience. E-mail, password, enter, done.
Supported Software
  • Added support for Redshift 3.6 on Cinema4D
Bug Fixes
  • Cinema4D and Redshift material issues fixed
  • Fixed an error for user owning more than 50 kits, that it would not be accessible on Cargo
  • Fixed filter and pagination issues on the Vehicles page
  • Various backend fixes to improve stability of login