After the latest update (v 1.1.4), if Cinema 4D is already running when Cargo starts, Cargo requests an update of the Cinema 4D plugin and won't open until it has done so.
Meaning I need to launch Cargo, then close C4D, then (maybe) update plugin, then restart C4D before I can even start browsing kits. Especially annoying if I was in the middle of something big.
I'm not sure it even updates anything, since what happens when I do close C4D is that Cargo directly pops up the login screen, asks again for my login credentials and then works as a charm.
Rinse and repeat daily makes it a sub-optimal workflow