I'm running Win 10 – unreal 5.3 – 3dsmax 2024. – nitrous direct 3d 11 – nvidia gf rtx 3090
Following datasmith docs.
No matter the texture size when Crago is setup to integrate with 3dsmax, textures do not show up in the viewport. Regardless of settings, however, they render ok.
Created by Steven Ibale
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