Daz3d support
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Millie Sutton
I’m in the same boat. I use Daz but going through blender and porting to Daz is a royal pain in the rump. Not to mention it’s tedious and time consuming. I like blender but I use Daz quite a bit more. So Daz support is a must for me-with iray and material/texture optimization too because iray eats up VRAM! No I don’t have RTX nor can I afford a high end one and you need more than 12gb for a decent Daz scene these days (I use a 24gb m40 and that’s barely enough) so texture and material optimization in Daz is obviously important and a must. I know I’m a regular Daz user
Elaine Deveney
Merged in a post:
Please support Daz/Poser
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Spydraxis
As you have some of the best models I have ever seen in my life I am BEGGING you to please add Daz/Poser support to the Cargo software all of your assets would fit neatly in either the Environments or Props folders. The Runtime is a relatively easy setup as there are only a few folders. All Objects (.obj) would go into the Geometries folder with the corresponding textures in the (.mtl) Textures folder. PLEASE.
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Steven Goin
Here's what I do
Download Blender, it's free.
Point Cargo to Blender
Import the models you want
Export as a dae file, which Daz can import
The great thing is, you wont need to map textures to all the parts
Bridgette Willing
Same! I am really reluctant to buy more kits here (I have two) even though they're so beautiful because getting them to work in Daz3d is so hard.
I would buy more kits if using them in Daz3d was easy.