Mission to Minerva Unreal 5.0.3 Geometries show up, but not the actors
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Lucas Fischer
I'm having trouble seeing any actors from Minerva. I place them in the level, but I'm only getting the blueprint icon and no model. I'm using UE 5.0.3.
When I open the file from Kitbash, I can see the objects in the content browser, but when I place them in model space or the level, I only get an icon. See attached.
Geometries show up, but not the actors from Kitbash. I also have the Neo City assets and they show up fine.
Maxx Burman
closed
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Lucas Fischer
Hey all. Thanks for commenting on this to help me out. Oddly enough, the thing that worked was copying the content folder to another project. Not using migrate.
I don't know why, but it seems to working seamlessly right now.
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Lucas Fischer
Also, a reason for the errors in migrating, I keep all my projects on an external hard drive. The migrate doesn't like this path.
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Ben Alepko
Hi Lucas,
Usually, I've seen this happen when the Kit content is copied over to another project via File Explorer instead of being Migrated over.
Can you please check that the Static Mesh that's used in the Blueprint also exists (see attached screenshot)?
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Lucas Fischer
Ben, thanks for commenting on this. I noticing a couple things.
The static mesh is not assigned to the blueprint. That definitely shows up once I apply it, but now there are more issues.
After going through the migrate workflow, all the materials do not transfer. While in the Kitbash file downloaded from the website, all the materials go grey. See attached screen shots.
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Lucas Fischer
Starting fresh with a new download and a new file to migrate to, I get an error in geometries and materials that can not migrate.
Thomas Hubert
You didn't follow the best way to import the kit on Unreal I think !
Steven Ibale
Steven Ibale