Mission to Minerva | Materials did not come through
closed
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JOHN BULL
Opened Minerva in UE4,26.2 and migrated to UE5.0.3. The Master/Materials have not come through, they have a star bottom left. I have followed the article and everything is fine in the KitBash project (UE4.26.2) but I have Migrated the assets to a UE5.0.3 project and get the screen shots that I enclosed. I am not an expert in UE Materials but some links are not right. http://help.kitbash3d.com/en/articles/6201150-guide-to-using-kitbash3d-kits-with-unreal-engine Thanks for the help.
Maxx Burman
closed
Phil Kuzmicz
Hey John! It looks like the directory structure you have in the project is not what the assets are expecting. The directories need to follow the exact structure found in the pack's original content folder.
My suggestion is to delete the assets in the project you made and copy and paste them again from the original Minerva project, this time ensuring that the Actors, Geometries, Materials and Textures folder get placed directly in the Content folder rather than your missiontominerva folder. After you have done this you can move the folders in the editor, if necessary.
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JOHN BULL
Phil Kuzmicz: Hi Phil, I got it to work in the Content folder. Not sure how I got lost first of all. Anyway seems to work. Thanks for the help.
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JOHN BULL
Hi, I was wrong to say UE4.26.2 was fine. I have checked again and the Materials were not correct, so the Materials will not migrate to UE5.0.3 properly.
Steven Ibale
Steven Ibale